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Thought-Process to Discover Knowledge

Welcome to **nub****trek**.

Books and other education websites provide "matter-of-fact" knowledge. Instead, nubtrek provides a thought-process to discover knowledge.

In each of the topic, the outline of the thought-process, for that topic, is provided for learners and educators.

Read in the blogs more about the unique learning experience at nubtrek.continue

Books and other education websites provide "matter-of-fact" knowledge. Instead, nubtrek provides a thought-process to discover knowledge.

In each of the topic, the outline of the thought-process, for that topic, is provided for learners and educators.

Read in the blogs more about the unique learning experience at nubtrek.continue

Welcome to **nub****trek**.

The content is presented in small-focused learning units to enable you to

think,

figure-out, &

learn.

**Just keep tapping** (or clicking) on the content to continue in the trail and learn. continue

The content is presented in small-focused learning units to enable you to

think,

figure-out, &

learn.

To make best use of nubtrek, understand what is available.

nubtrek is designed to explain mathematics and science for young readers. Every topic consists of four sections.

nub,

trek,

jogger,

exercise.

This captures the small-core of concept in simple-plain English. The objective is to make the learner to think about. continue

Trekking is bit hard, requiring one to sweat and exert. The benefits of taking the steps are awesome. In the trek, concepts are explained with exploratory questions and your thinking process is honed step by step. continue

This captures the essence of learning and helps one to review at a later point. The reference is available in pdf document too. This is designed to be viewed in a smart-phone screen. continue

This part does not have much content as of now. Over time, when resources are available, this section will have curated and exam-prep focused questions to test your knowledge. continue

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Cross Product With Direction Removed

» By definition, cross product is a vector

» Some applications may specify a scalar in the multiplication of components in perpendicular. In such cases, the direction is removed.

*plain and simple summary*

nub

*plain and simple summary*

nub

dummy

Vector cross product, by definition, is a vector. Depending on the application requirement, the direction can be removed.

*simple steps to build the foundation*

trek

*simple steps to build the foundation*

trek

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In this page, you will learn about removing the direction of the vector cross product with an example application.

Starting on learning "Cross Product with Direction removed". ;; In this page, you will learn about removing the direction of the vector cross product with an example application.

An object by position vector `vec p` is at a distance from a screen. The screen is given by unit vector `vec s` Is the distance of the object from the screen a vector or scalar?

- a vector
- a scalar

The answer is 'a vector'. The distance is a vector that terminates at the object and at `90^@` angle to the screen.

Note: In physics - Kinematics, distance and displacement are defined as scalar and vector. In coordinate geometry, distance from an object to another is a vector.

Given `vec p` and the screen `hat s`. what is the magnitude of distance of object from the screen?

- `|vec p xx hat s|`
- `|p| sin theta`
- both the above

The answer is 'Both the above'.

An object by position vector `vec p` is at a distance from a screen. The screen is given by unit vector `vec s` We saw that the distance is a vector and the length of the distance is `|vec p xx hat s|`. What is the direction of the distance vector?

- unit vector along `vec p - (vec p cdot hat s) hat s`
- Direction cannot be found

The answer is 'unit vector along `vec p - (vec p cdot hat s) hat s`'.

*comprehensive information for quick review*

Jogger

*comprehensive information for quick review*

Jogger

dummy

** Distance using Cross Product: ** For a vector `vec p` and a direction given by unit vector `hat s`, the magnitude of distance of point given by `vec p` to the direction `hat s` is `|vec p xx hat s|`.

*practice questions to master the knowledge*

Exercise

*practice questions to master the knowledge*

Exercise

*your progress details*

Progress

*About you*

Progress

An object by position vector p is at a distance from a screen. The screen is given by unit vector s. IS the distance of the object from the screen a vector or scalar?

vector

a vector

scalar

a scalar

The answer is "a vector". The distance is a vector that terminates at the object and at 90 degree angle to the screen. ;; Note: In physics - Kinematics, distance and displacement are defined as scalar and vector. In coordinate geometry, distance from an object to another is a vector.

Given vector p and the screen s hat. What is the magnitude of distance of object from the screen?

1

2

3

The answer is 'Both the above'.

An object by position vector p is at a distance from a screen. The screen is given by unit vector s, we saw that the distance is a vector and the length of the distance is magnitude of vector p cross s hat. What is the direction of the distance vector?

1

2

The answer is "unit vector along vector p minus, vector p dot s hat".

Vector cross product, by definition, is a vector. Depending on the application requirement, the direction can be removed.

Distance using Cross Product: For a vector p and a direction given by unit vector s, the magnitude of distance of point given by vector p to the direction s is magnitude of vector p cross vector s.